11/8/2022 0 Comments Kof 97 stages![]() ![]() The odd reasons are less obvious, however. The annoying reason is, I assume, obvious: they’re not especially exciting voice actors, and while they get the job done, they’re not superb or anything. However, some of the voice actors sound like they were recast using native English speakers, which is odd for two reasons and annoying for one. The music is solid, as one would expect from any shooter, and the sound effects sound fine all around. The in-game audio, on the other hand, is something of a mixed bag. ![]() The different environments are also very nice to look at and drastically different from one another, though some stages use color palettes that tend to obscure enemy bullets a bit, which isn’t ideal in a game where bullets are filling the screen, though this doesn’t happen often. ![]() The character models are generally well animated all around and easily recognizable, both allied and enemy, and the various smaller enemies you’ll face look acceptable for a shooter, all in all. The game looks pretty solid, though instead of using normal sprites ala most standard King of Fighters titles the game goes full 3D, which, while a bit surprising, ultimately isn’t all that noticeable. The storylines aren’t super in-depth or anything, but they’re better than your standard shooter fare and they’ll likely make you interested enough to play through the game with more than one character, which is a good thing if nothing else. Various old familiar faces show up to facilitate this, such as Omega Rugal, Orochi Iori, the Orochi Team from KOF ’97 and others, which only adds to the nostalgia factor for long-time fans while keeping the story interesting as it changes from character to character. Now, this is pretty much a tailor made, “everyone gets together and fights it out” story that seems to need little actual exposition, but in an interesting twist, the developers have actually crammed in various bits of exposition for each character, between their pre-fight dialogue with bosses and their pre-stage monologues about the situation as a whole, giving the storyline a good bit more personality than it might have otherwise. The story here is that Orochi is awakening (yes, again), and six fighters have taken up the cause of shutting him down at the behest of Chizuru Kagura: Kyo Kusanagi, Mai Shiranui, Terry Bogard, Iori Yagami, Athena Asamiya, and Kula Diamond (thus placing the game prior to King of Fighters 2003, assuming this game is in-continuity). While it’s not the best shooter ever made, it’s a great fanservice game that will scratch your shooter itch all the same. Astonishingly enough, as a ten dollar download, it’s pretty fantastic for fans of the King of Fighters franchise and shooters in general. Leave it to SNK to commission such a game like KOF Sky Stage, a game based around the King of Fighters universe where you shoot at other fighters and various spacecrafts while unleashing special moves and other such sillyness. This is a shame, as you would think that characters from games like Castlevania, Dead or Alive, Street Fighter and the various Megaten games, among many, many others, would make neat main characters in shooters, but such things never seem to come to pass. To be honest, the only game I can think of off the top of my head to do this thing is Gunbird 2 with its appearance of Morrigan from Darkstalkers, and while I’m certain there are others, it’s hardly a common thing. You would think that putting popular franchise characters into a goofy, inexpensive shooter as a cute nod to fans of the genre and your games would be, or would have been at least, a common thing, but such is not the case. ![]()
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